Remakes

Information

  • Author: Russ Prince

Pros

  • Flawless conversion
  • Two games modes
  • Link game options

Cons

  • Nothing

Links

*****

Bust-a-move

Super Bust-a-move on the Game Boy Advance was something of a disaster, with choppy, indistinct graphics, fiddly gameplay, and little of the charm or character evident in the original arcade and home console versions. Russ Prince obviously thought the same, and therefore strived to create a game that is, to all extents and purposes, an exact clone of Taito's original Bust-a-move from 1994.

Although aficionados of the series may be disappointed that power-ups from the sequels are not included here, we're rather happy to have a GBA version of this game that gets back to the elegant simplicity of the original. Everything's present and correct, including the various levels of the original (available in ‘normal' or the more challenging ‘widescreen' mode, which more or less doubles the width of the play area), deathmatch mode, and level race. The graphics are also a carbon copy of the original game's—thereby being a marked improvement over the tiny characters in Super Bust-a-move—and the original soundtrack and effects are present and correct. Suitably, only a handful of continues are offered, too, ensuring the game remains a challenge along with being a yardstick against which other GBA homebrew projects should be measured.

CG

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